Playground style, easy for testing small features.
Cons:
Conf and working code mixed together, reducing code readability.
Some linters may complain about wrong-import-order, due to conf must be placed before from pyot.models import .... Can be disabled in linter conf files (e.g. .pylintrc)
Structure
File: main.py
import asyncio
import sys
import os
from typing import List
from pyot.core.queue import Queue
from pyot.conf.model import activate_model, ModelConf
from pyot.conf.pipeline import activate_pipeline, PipelineConf
@activate_model("lol")
class LolModel(ModelConf):
default_platform = "na1"
default_region = "americas"
default_version = "latest"
default_locale = "en_us"
@activate_pipeline("lol")
class LolPipeline(PipelineConf):
name = "lol_main"
default = True
stores = [
{
"backend": "pyot.stores.omnistone.Omnistone",
"expirations": {
"summoner_v4_by_name": 100,
"match_v4_match": 600,
"match_v4_timeline": 600,
}
},
{
"backend": "pyot.stores.cdragon.CDragon",
},
{
"backend": "pyot.stores.riotapi.RiotAPI",
"api_key": os.environ["RIOT_API_KEY"],
}
]
from pyot.models import lol
async def last_played_champs(summoner_name: str):
async with Queue() as queue:
summoner = await lol.Summoner(name=summoner_name).get()
history = await summoner.match_history.get()
for match in history.matches[:10]:
await queue.put(match.get())
first_10_matches: List[lol.Match] = await queue.join()
champ_names = []
for match in first_10_matches:
for participant in match.info.participants:
if participant.puuid == summoner.puuid:
champ_names.append(participant.champion_name)
return champ_names
if __name__ == "__main__":
print("Summoner name:", sys.argv[1])
last_played_champ_names = asyncio.run(last_played_champs(sys.argv[1]))
print(
"Last played champ names (last 10 matches):",
last_played_champ_names,
)