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  • class Champion
  • class Champions
  • class ChampionAbilityData
  • class ChampionAbilityVariableData
  • class ChampionStatData
  1. Models
  2. Teamfight Tactics

Champion

Module: pyot.models.tft.champion

class Champion

Type: PyotCore

Definitions:

  • __init__ -> None

    • key: str = empty

    • set: int = empty

    • version: str = models.tft.DEFAULT_VERSION

    • locale: str = models.lol.DEFAULT_LOCALE

Endpoints:

  • cdragon_tft_full: ['?key', '?set', 'version', 'locale']

Methods:

  • method find_set -> None

Attributes:

  • set -> int

  • key -> str

  • name -> str

  • cost -> int

  • stats -> pyot.models.tft.champion.ChampionStatData

  • trait_keys -> List[str]

  • ability -> pyot.models.tft.champion.ChampionAbilityData

  • lol_id -> int

  • icon_path -> str

Properties:

  • property traits -> List[ForwardRef(Trait)]

class Champions

Type: PyotCore

Definitions:

  • __init__ -> None

    • set: int = -1

    • version: str = models.tft.DEFAULT_VERSION

    • locale: str = models.lol.DEFAULT_LOCALE

  • __iter__ -> Iterator[pyot.models.tft.champion.Champion]

  • __len__ -> int

Endpoints:

  • cdragon_tft_full: ['?set', 'version', 'locale']

Attributes:

  • set -> int

  • champions -> List[pyot.models.tft.champion.Champion]

class ChampionAbilityData

Type: PyotStatic

Attributes:

  • name -> str

  • description -> str

  • icon_path -> str

  • variables -> List[pyot.models.tft.champion.ChampionAbilityVariableData]

class ChampionAbilityVariableData

Type: PyotStatic

Attributes:

  • name -> str

  • value -> List[float]

class ChampionStatData

Type: PyotStatic

Attributes:

  • armor -> float

  • attack_speed -> float

  • crit_chance -> float

  • crit_multiplier -> float

  • damage -> float

  • hp -> float

  • initial_mana -> float

  • magic_resist -> float

  • mana -> float

  • range -> float

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Last updated 2 years ago